All Diablo 4 weapons and unique effects
Diablo 4 weapons offer variety and opportunity. Here’s everything we know so far ahead of Blizzard’s highly-anticipated RPG release.
Looking for a guide to all Diablo 4 weapons? Being a loot-driven action RPG is Diablo’s key strength. So, knowing about the weapons in the newest addition to the franchise is key. The weapons types in Diablo 4 are vast and whilst we await the arrival of the full game on June 6, we’ve gathered all the intel on weapons currently known from beta gameplay, developer updates from Blizzard, and more.
When it comes to which weapons you can use, it’s important to note that they’re specific to the Diablo 4 class type you choose. Take the Necromancer, for example. Whilst Diablo 4‘s Necromancer uses multi-class weapons like swords, daggers, wands, focuses, and shields, they are the only class that can use scythes.
From how to unlock weapons in Diablo 4 to the weapons currently known about, this guide takes as deep a dive as possible into everything we know so far. We’ll be sure to keep the guide updated though, so bookmark this guide and check back on the game’s full release. If you’re looking for more Diablo 4 content in the meantime, check out our latest guide to the Diablo 4 battle pass, the best classes, and our tips and tricks guide for beginners.
Diablo 4 weapon types
The ten weapon types in Diablo 4 are:
- Axes
- Bows
- Crossbows
- Daggers
- Focuses
- Maces
- Staves
- Swords
- Scythes
- Wands
The following also come in a two-handed variant:
- Two-handed axes
- Two-handed maces
- Two-handed staves
- Two-handed swords
- Two-handed scythes
How to unlock weapons in Diablo 4?
As far as acquiring or unlocking weapons in Diablo 4, in true Diablo fashion, there’s a variety of ways to do this. Players can find weapons inside chests, such as Silent Chests, uncovered whilst exploring the expansive world and its many dungeons. They can also be purchased from merchants, crafted using various crafting materials, or obtained upon defeating various enemies or bosses.
Diablo 4 uses a random loot system based on previous games, meaning that what you acquire is based on a random generation. Blizzard has also confirmed that, much like Diablo 3, loot will be personal and smart, meaning it’s separated between players and there’s a higher percentage of drops specific to your class. Perfect for unlocking weapons that suit your strategy, class, and skill.
Diablo 4 weapons, class, and unique effects
- Axes
- Class: All
- Unique effect: Gain stealth for X seconds when killing enemies with Shred. If stealth is broken with an attack, ambush activates meaning player can use critical strikes for X seconds. – The Butcher’s Cleaver
- Two-handed axes
- Class: Barbarian
- Unique effect: Steel Grasp initiates two additional chains which when used, slows enemies by X% for X seconds. – Ancients’ Oath
- Bows
- Class: Rogue
- Unique effect: First direct damage dealt to an enemy is a guaranteed critical strike. Gain energy if cast with maximum stack of Precision Key Passive. – Skyhunter
- Class: Rogue
- Unique effect: Lucky Hit – x% chance to deal double damage and knock back the target. – Windforce
- Crossbows
- Daggers
- Class: Rogue
- Unique effect: When spending three combo points, core skills increase damage by x%. Basic skills also have x% chance of generation three combo points. – Asheara’s Khanjar
- Class: Rogue
- Unique Effect: Attack speed increases by x% for X seconds, up to X% on successful hit. – Condemnation
- Focuses
- Used exclusively by the Sorceress and Necromancer classes, these offhand weapons provide bonuses to spellcasting abilities. Designed to be paired with a wielded weapon.
- Maces
- Class: All
- Unique effect: Damaging at least one enemy with Rupture creates a blood pool that inflicts X bleeding damage over X seconds. Enemies also standing in the pool take X% increased bleeding damage. -Fields of Crimson
- Class: Barbarian
- Unique effect: Upheaval ignites the ground and burns enemies for additional damage over X seconds – Hellhammer
- Two-handed maces
- Class: All
- Unique effect: Lucky Hit: up to X% chance to deal X shadow damage to surrounding enemies and reduce damage done by X% for X seconds. – Doombringer
- Class: Barbarian
- Unique Effect: Death Blow creates a shockwave, dealing X% of base damage to enemies. When an enemy dies to Death Blow, cooldown is reset. – Overkill
- Staves
- Class: Sorcerer
- Unique effect: Knocked down enemies take 45% additional damage, +21 strength, +6% overpower chance, +9% immobilize chance, +10% critical strike chance. – Staff of Ursine Strength
- Class: Sorcerer
- Unique effect: Every third cast of Fireball launches two additional projectiles. – Staff of Endless Rage
- Class: Sorcerer
- Unique effect: Charged bolts pierce, but deal X% less damage. – Staff of Lam Esen
- Class: Sorcerer
- Unique effect: Fireball launches three projectiles that deal 54% of normal damage, +4% attack speed, +3.5% critical chance. – Thunderspire
- Two-handed staves
- Class: Druid
- Unique Effect: Claw becomes a Storm skill and can cast Storm Strike at x% normal damage. – Greatstaff of the Crone
- Swords
- Class: All
- Unique effect: Lucky Hit: up to X% chance to deal X shadow damage to surrounding enemies and reduce damage done by X% for X seconds. – Doombringer
- Class: Barbarian
- Unique effect: Skills deal X% increased damage per point of fury you have, but lose X fury every second. – Ramaladni’s Magnum Opus
- Two-handed swords
- Class: All
- Unique effect: Increases Critical Strike damage by X%. – The Godfather
- Class: Barbarian
- Unique effect: Damaging
—–According to https://www.pcgamesn.com/diablo-4/weapons
The material in this article is written on the basis of another article.