Blizzard has revealed new details regarding Diablo 4’s seasons, battle passes, and shop in a recent developer blog and livestream. Diablo 4 is a live service game where players experience the world of Sanctuary through their characters. The game’s seasons will last three months, with the first coming in “mid to late July” right after the game’s launch on June 22. Only players who have completed the game’s campaign on one character will be able to access seasonal content.

Seasons will introduce fresh questlines and new gameplay features exclusive to each season to change the experience of developing new characters. At the end of a season, exclusive content will be retired, but the seasonal character will be moved to the Eternal Realm and remain playable. Each season will also bring standard patch content such as balance changes and quality-of-life improvements.

A Season Journey, similar to Diablo 3’s, will guide players through each season with objectives to complete, organized into chapters. Players will no longer have to complete every single objective in a chapter to progress to the next one, allowing them to pick and choose based on their playstyle.

Seasonal playstyle, where players start new characters repeatedly, is at the heart of Diablo 4’s long-term post-launch reward structure, and the optimal way to play. Battle passes will link seasons and will come in three versions: free, premium, and accelerated. The free version has 27 tiers and rewards cosmetic items and Smoldering Ashes, a resource that can be spent on XP and gold boosts, and other bonuses.

The premium battle pass has 63 more tiers with cosmetics unique to that season and platinum currency to be spent at the shop. The accelerated pass is the same, but players can skip forward 20 tiers and get a special cosmetic. The premium and accelerated passes will cost the platinum equivalent of $9.99 and $24.99, respectively.

Diablo 4 shop sells cosmetic items for customizing characters. Unlike cosmetic rewards available from the battle pass, the shop’s items are class-specific, allowing users to reinforce their choice of fantasy for their character. The shop’s stock will consistently rotate, and purchases will be available for any character of that class on their account, as well as across different platforms.

Overall, while Diablo 4 offers MMO-style persistent gameplay, with a meaty endgame, it encourages players to roll new characters to explore different classes and builds, making this an exciting experience for players who enjoy starting new characters repeatedly.

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The material in this article is written on the basis of another article.

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