In a recent interview with The Guardian, PlayStation’s boss, Shuhei Yoshida, admitted that their production pipelines involve canceling “so many games”. Yoshida expressed that when it comes to game development, PlayStation is always embracing new ideas, but sometimes those ideas don’t always pan out.

“We do a prototype, we evaluate, we decide whether to spend more time and resources, or we just stop,” Yoshida said. “We cancel so many games.” He also added that part of the pain of developing new games is knowing that they won’t all be seen through to release.

As much as it may seem like wasted effort, Yoshida believes that canceling some game projects is the best choice to make. He usually tries to convince developers that he’s saving them from getting stuck with a project that will eventually fail.

It’s important to understand that game development is an intricate process that involves a lot of time, resources, and effort. Developing a new game from scratch is a significant investment, both financially and emotionally. However, not all ideas translate into reality and sometimes have to be scrapped.

PlayStation is known for its diverse array of games and new experiences that they offer to their players. Despite the number of games that are canceled, the company is still thriving and producing fantastic games for their audience-base.

Moreover, Yoshida’s transparency in discussing the company’s production pipelines highlights his aim to bring recognition to the hard work and decision-making involved in the development of new games; what may seem like a waste is actually a crucial part of the process.

In conclusion, PlayStation’s approach to developing games can be disheartening for some developers. However, it is still a vital aspect of producing excellent games that meet the high standard PlayStation has for its products. Although not all ideas will come to fruition, PlayStation is known for producing innovative and exciting games that keep players engaged and wanting more.

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The material in this article is written on the basis of another article.

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