Respawn Entertainment, the makers of Star Wars Jedi: Fallen Order and the sequel – Star Wars Jedi: Survivor, have unveiled the patch notes for the latest update of the action-adventure game. This update(Update 5) is designed to fix various issues and improve the overall user experience on PC, PlayStation 5, and Xbox Series X/S.
Released on April 28, Star Wars Jedi: Survivor is the sequel to the 2019 title, Star Wars Jedi: Fallen Order. It features Cal Kestis, who has now become a full-fledged Jedi Knight. The game’s story picks up five years after the events in the previous title and centers on Cal Kestis trying to escape the Galactic Empire and evade the Inquisitors, as he journeys across the galaxy.
While players praised the game’s graphics and overall gameplay experience, several issues emerged concerning game-breaking bugs and other minor bugs, even for PC players. Thus, Respawn Entertainment addresses this major criticism with the new batch of bug fixes and performance improvements, which’ll make the gaming experience smoother and more enjoyable.
Star Wars Jedi: Survivor Update 5 Patch Notes include:
- (PC only) Improved content caching to reduce hitching.
- (PC only) Improved thread handling when raytracing is turned off.
- (PC only) Fix for an issue where lowering the PC visual settings would incorrectly lower your resolution scale if FSR is disabled.
- (PC only) Fix for a reset button not responding on PC when using both controller and keyboard.
- Various performance fixes.
- Stability improvements.
- More robust detection of pre-order and deluxe content in-game, preventing players from only randomly having access to the content.
- Various collision and navigation improvements to prevent issues where characters get stuck out of bounds.
- Fixed an issue where Drya Thornne would become invincible.
- Music-related fixes.
- Fixed an issue where Bode wouldn’t grab the senator during some New Game playthroughs.
- Fix for a bug where the Skriton wouldn’t appear correctly.
- Fix for Dagan not appearing correctly in a cinematic.
- Fixed some rare instances of players being unable to progress further in the game even after reloading.
- Fix for a bug where the Gorocco would disappear mid-combat.
- Fix for an issue where Cal would get stuck in a specific Blaster state if dying while in it.
- Fix for a bug where BD-1 wouldn’t be able to open a door.
- Fix for void tear interactions not working correctly.
- Fix for trying to load corrupt saved games sometimes leaving you in the main menu. It will now correctly attempt to load your backup save.
- Improved UX for Koboh matter turrets that players were previously unable to exit out of.
- Fix for the Rancor and the Wampa not correctly leaving Cal’s XP behind when he respawns.
- Fix for a bug where the Skills menu wouldn’t correctly close.
- Improved sync for sound during one of the cinematics.
- Fix for the environment not loading correctly on Koboh after Cal respawns.
Star Wars Jedi: Survivor’s director Stig Asmussen announced his intentions to develop a trilogy, with Cal Kestis featuring as the protagonist in all three titles. Fans have expressed excitement at the prospect of the further games in the franchise. They’re also hopeful that the new games will offer more impactful choices for Cal’s story, include additional lightsaber customization options, and offer the chance to bring back other popular characters from the Star Wars franchise.
Star Wars Jedi: Survivor is available now on PC, PS5, and Xbox Series X/S.
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According to https://gamerant.com/star-wars-jedi-survivor-update-5-patch-notes/
The material in this article is written on the basis of another article.