Blizzard is confident that Diablo 4 will experience a smooth launch following the results of a final set of server stress tests. The developer recently conducted a “Server Slam” to put the upcoming action role-playing game through its paces before its launch in June. The tests involved millions of automated accounts performing basic actions to kill monsters or create a party, and real players from different ISPs and locations responded positively to the event, experiencing no queue time and improved performance compared to previous tests. This data helped the game developer feel more confident in the game’s launch.
Throughout the development of Diablo 4, Blizzard has conducted several internal testing sessions to better understand their technical capacity and enhance performance for the launch of the game. However, the company recognizes these tests can never compare to live tests, which provide more accurate results – specifically where players interact with the game using different ISPs and servers. This is why the company organized the “Server Slam” event – to gather data to ensure that the launch experience will provide a smooth and exciting gameplay experience for players.
The “Server Slam” event was not a marketing beta; rather, it provided invaluable data to prepare for the real launch. Associate Game Director Joe Piepiora explained that several issues were detected, such as clan invitation and joining party issues, that Blizzard would have to address before the launch, even though the weekend test seemed to go smoothly.
Blizzard’s Diablo series has experienced its fair share of launch issues, particularly Diablo 3, which was plagued by the infamous Error 37 message. Similarly, the release of Diablo 2: Resurrected was also not a flawless experience. Given Diablo 4 is also always-online, any server issues could severely impact players’ enjoyment of the game.
In conclusion, thanks to the series of successful tests and the invaluable feedback gathered from real players, Blizzard can confidently say that Diablo 4’s launch experience will be a smooth and enjoyable experience. The developer is not willing to let server issues and minor bugs take away from the players’ overall experience, and this ensures that each testing session like “Server Slam” played a vital role in providing players with an unforgettable gaming experience.
According to https://www.eurogamer.net/blizzard-really-confident-of-smooth-diablo-4-launch-following-server-stress-tests
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