The Simpsons: Hit & Run has been one of the most cherished titles in the Simpsons gaming canon, garnering adulation and applause from both critics and fans alike. With the recent resurgence of classic video game remakes, many have been speculating if this beloved 2003 game might be next in line to receive a new version. Though nothing has been confirmed yet, the game’s lead designer Joe McGinn has expressed enthusiasm for the potential of a revival.
“It’s something I’d be delighted to witness,” McGinn mused, musing over the possibility of a reimagined version of the beloved classic.
It’s anyone’s guess as to who currently holds the video game rights for The Simpsons franchise – since both the original developer, Radical Entertainment, and publisher, Vivendi Universal Games, have both gone out of business. It’s a mystery that needs to be solved before any sort of remake of the game can be produced by a different developer and publisher.
Electronic Arts has brought fans of The Simpsons plenty of gaming experiences since 2007’s The Simpsons Game based on the film, followed by the mobile title The Simpsons: Tapped Out in 2012. As the series continues to broadcast and has even been given the go-ahead for two more seasons, no word has been given on the prospect of further video game titles.
Speculation erupted in January 2023 when the Hit & Run soundtrack suddenly surfaced on multiple music stores, fueling rumors of a remake or remaster. One YouTuber is already attempting their own version in Unreal Engine 5, and though the results are nothing short of remarkable, it’s just a placeholder until an official announcement is made.
In an interview with GamesRadar, McGinn spoke of Radical’s intention to propose “GTA for kids” when pitching Hit & Run, given their eagerness to explore the mechanics of Grand Theft Auto 3. Other inspirations included Driver, the PlayStation One driving game, and Super Mario 64, giving the game the “kids’ part” that was needed to take out all the unpleasant aspects of GTA and shift the focus to platforming. That was the lesson learned from Mario 64, as it was the best platformer of its time, teaching Radical about character control and camera.
Radical Entertainment’s Hit & Run was a follow-up to the 2001 Simpsons: Road Rage, and was not quite as cherished as its predecessor.