Arkane Austin has confirmed that its highly-anticipated vampire-slaying title, Redfall, will launch exclusively with Quality Mode on the Xbox Series X|S, with a Performance mode to follow in a later update. At launch, gamers can expect a hard-locked frame rate of 30 FPS, with 4K resolution on the Series X and 1440p on the Series S.
Redfall is launching on Xbox consoles with Quality mode only:
Xbox Series X: 4K 30 FPS
Xbox Series S: 1440p 30 FPS
60 FPS Performance mode will be added via game update at a later date. pic.twitter.com/NLaGsMbwdW
— Redfall (@playRedfall) April 12, 2023
While many modern console games usually feature the option to toggle between Quality or Performance games upon launch, Redfall stands as one of the anomalies. Last year’s Gotham Knights only offered the Quality Mode option for its PS5 and Xbox Series X|S launch, and its frame rate stayed capped at 30fps for the past year. On the other hand, Deathloop, developed by Arkane Lyon, made the leap and provided both Quality and Performance modes for its launch on PS5, and maintained the same options for its Xbox Series X|S edition a year later.
For fast-paced shooters, Performance mode is typically favored, yet the sweeping scale of the Redfall sandbox could be a factor for prioritizing resolution over rate of frames. In a prior conversation, the imaginative overseer Harvey Smith also hinted at the difficulties of crafting the game amidst the COVID-19 pandemic and recurrent power outages.
As the date of release draws nearer, new information about Redfall is coming to light. Arkane has revealed that the computer version of the cooperative vampire-based shooter will be safeguarded by the Denuvo anti-piracy system, and an opportunity has arisen to win an exclusive Redfall Xbox Series X console by entering a drawing.
“Redfall is a sharp divergence from the standard of what we have come to expect from an Arkane title,” Tamoor Hussain commented in GameSpot’s preview of the game. “However, after getting the chance to actually experience the game, it became very clear that beneath the open-world, first-person shooter, and loot, there are complexities, mechanics, and gameplay opportunities that are undeniably from the minds at Arkane.“